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sky box ? #241080
12/14/08 11:21
12/14/08 11:21
Joined: Oct 2006
Posts: 1,245
A
AlbertoT Offline OP
Serious User
AlbertoT  Offline OP
Serious User
A

Joined: Oct 2006
Posts: 1,245
Hello

I am developing a rpg game
Sky is not strictly necessary

The compiling time for my map with and without the sky box is substantially different (with a factor k = 10)

FPS is about the same

Light and shadow effects are also different even though position and direction of the sun are the same
Better with sky box , in my opinion

The question is
Is the sky box alwayes needed ?

Common sense would say
Add a sky box, just in case the sky is visible in your game , but apparently both the manual and comparative test , disagree

Re: sky box ? [Re: AlbertoT] #243579
12/30/08 21:03
12/30/08 21:03
Joined: Sep 2003
Posts: 733
Whitefish, Montana
JazzDude Offline
User
JazzDude  Offline
User

Joined: Sep 2003
Posts: 733
Whitefish, Montana
I wouldn't use a skybox where it isn't necessary. I haven't been able to discover any advantage in that case, and I have noticed better frame rates.


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