Originally Posted By: christian
I have not seen any good original models coming from Carrara


Well, I don't know how "good" is defined for you, but my work is completely original and always created from scratch indeed. I use Carrara only, from modelling to rendering or exporting for MED and I don't really like the "Poser way" of creation because imo this mostly looks like "made with Poser". wink

A recent project I was busy with the last years was my game project "Quintarium" which results from a series of study projects. It is a neat example for this topic because there where two major phases for the same target: one with a prerendered high-poly concept and one with a lowpoly realtime concept (which made it into a prototype finally). So it can be seen that there are very different objectives which I handled using Carrara.

You may view a small selection of examples from this project in my portfolio:

The high poly approach: http://www.buehling.org/show?id=quintarium

The low poly approach: http://www.buehling.org/show?id=quin7

Or see the game site itself: http://www.quintarium.de/


Oh I just remember I used Poser in that project at one point: The mouse cursor hand rendering is based on a Poser hand model. grin