Is there no way to just c_scan from the position, then in the entitys' EVENT_SCAN event calculate the distance and direction from the explosion point, then calculate the correct force that needs to be applied then use phent_addcentralforce(); or some other one of those functions to apply it in the direction. I know there would be lots of trig and stuff involved, and i would figure it out myself, but I'm not even out of high school yet so, obviously, I haven't learned that yet.