STRING is an engine object, you can create it by STRRING* mystring="#20"; (and using str_create)

you can write what your string to be instead of #20, if write #sometring, it'll be # amoun t of spaces.

you dont need to take care of the lenght of the string, while you are using str_cpy, and str_cat, it handled by the engine.

Generally(%99.9) engine s own functions are made in way that you dont need to use an "&" and struggle with pointer logic.(unless you want to something else, and...)


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