Hi

I have a simple project where you click with the mouse somewhere in the level and my character walks until reach the place i´ve clicked, like a RTS game.

PROBLEM: I have some panels on the screen and whenever i click over the panel(on a button or whatever) it sends my character to the place i´ve clicked. Is there a way to detect that the mouse is over the (or any) panel and not trigger the function that sends the character to the place i´ve clicked?

INFO:
A6 6.4 standard

thanks smile