the following may be irrelevant:
'I' was under the impression, that, perhaps surprisingly, if the standard save 'feature' is used, after each modification of the script, the save file must be recreated a new, or the engine may crash.
You are absolutely right, but, I was already aware of that. But that is not the problem. Cause when I use Test Run and then click continue, the file loads and everything looks the way it should be. Thing is... a certain action attached to an entity doesn't work any more. Also, when I click continue in Debug Run, sometimes the engine simply shuts down, sometimes my whole SED crashes and sometimes it gives me one of two error messages. The first being the one in my first post and the second one is: Crash in Continu, continu being one of the functions from my first post.
This is the action not working any more after I load the save file, while it does work when I load the level instead of the save file:
action grass()
{
my.emask |= ENABLE_IMPACT;
my.event = battle;
}
function battle()
{
if(event_type == EVENT_IMPACT)
{
battle_var = integer(random(101));
if(battle_var == 100)
{
gevecht();
}
}
}
@Sylar: There is nothing wrong with my code for showing the panel, but thanks nevertheless.
