Hey
I just have a few questions regarding the physics system in a7.
After a few weeks i finally figured out how to apply physics to my 'tank' in the game i am currently working on. But the turret is separate to the tank itself. And i am not sure how to join the 2 objects together. Especially considering i am using the mouse to rotate the turret (3rd person).
Thus to make it easier I'm thinking of switching to c_move to control the vehicles (as it seems to be easier to manipulate object positions using custom physics). The question i have is, if my tank is driving up a slight slope, how do i pan/tilt the body to make it look asif it is really driving up the slope?
(as you can see in the following pic, the the turret's x y pos is bound to the tank, but the pan and tilt don't seem to match up)
