I am, as you would expect, new to Gamestudio, and am in need of some assistance. With my questions, I have searched for answers and gotten only confusing, ambiguous, or simply unhelpful results. I shall keep my questions simple.

First is the tried and true "3DS in Gamestudio". How can I get my models and bone based animations from 3DS Max into Gamestudio?
If I have to import into MED, I want to keep my bones.


Second, is there a good method of moving a character in relation to the camera in third-person? (IE: If I press left, the character will move to the camera's left.)

Third, I want my character to be able to run on walls and ceilings. How can I get my character to 'attach' himself to them?
I was looking at the ol' Kingdom Hearts movement script (and modifications of it) which use distance_from_ground or something. I was thinking of the same thing, but instead of just the ground, to make it in any direction, and upon any object.
But this would also mean changing the character's orientation depending on the angle of the ground/walls...



Last edited by Tuah; 01/12/09 05:07.