Hiya.

Quadraxas: If you have an exact, step by step, of how to animated in MAX, export/import FBX and have all bones, animation and skins attached...I'm sure that Tuah wouldn't be the only one eternally grateful.

I don't use max much, but I have found tutorials/help files on a LOT of stuff for 3DGS to be, shall we say, "swiss-cheese like". What I mean is, we get a nice overall shape and feel for the process in question, but there are a lot of holes in it to fall into.


^_^

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