- auto rest feature and better stacking performance without jittering
- limits for ball joints
- cylinder and capsule collision hulls
- compound collision objects (fixed joints)
- definable physics properties for individual level geometry surfaces
- fix wheel bending
- fix (sometimes) jumping wheels on flat ground at the edge of two adjacent level polygons
<edit> ...i couldn't resist to post some additional ones!
</edit>
does a6 currently use ode 0.035 or 0.039? i read 0.039 is a big improvement but it has been released after the a6 release.