Quoting a version of the manual:
Quote:

game_load(STRING* name,var num)
Loads a saved game in the savedir folder.
...
> 0 - successfully loaded, <= 0 - file couldn't be loaded.

Code:
var bSuccess = 0;
function continu() {
	bSuccess = game_load("my_save", 1);
	// if (bSuccess == 0) { // failed outright }
}


// different format of button function
function continu(PANEL* _p, var _buttonNum) {

}



Gamestudio 7.66 public beta
Quoting pegamode.
Quote:
Thanks for publishing version 7.66.3 ... I was wondering why my savegames don't work anymore ?!?

With 7.66.3 everything works fine again.

The issues might be unrelated.






(Bah, 'I' don't even really use Lite-C / A7...still using A6.)