Quoting a version of the manual:
game_load(STRING* name,var num)
Loads a saved game in the savedir folder.
...
> 0 - successfully loaded, <= 0 - file couldn't be loaded.
var bSuccess = 0;
function continu() {
bSuccess = game_load("my_save", 1);
// if (bSuccess == 0) { // failed outright }
}
// different format of button function
function continu(PANEL* _p, var _buttonNum) {
}
Gamestudio 7.66 public betaQuoting pegamode.
Thanks for publishing version 7.66.3 ... I was wondering why my savegames don't work anymore ?!?
With 7.66.3 everything works fine again.
The issues might be unrelated.
(Bah, 'I' don't even really use Lite-C / A7...still using A6.)