Im online manual unter dem Stichwort:

" Default Keys & Statistics Panel"

Darin die Liste der Abkürzungen:

<xxx> screen width
fps frames per second
pps polygons per second (x 1000)
x,y,z camera position
pan,til,rol camera euler angles
mx,my mouse position
ms/frame
geo time in ms for level geometry and sky rendering
ent time for entity rendering
par time for particles rendering
drw time for draw_ functions
pan time for panels, texts and screen entities rendering (and for the 3D card to flush its command buffer)
ref time for screen refresh and monitor sync (and for the 3D card to flush its command buffer)
srv time for entity updates and fps_max idling
fnc time for script execution
phy time for physics
counts
ent number of level entities
vis number of visible level and sky entities
tri triangles per second (x 1000)
par number of particles
med number of playing media streams
fnc number of running script functions
memory kb
nx nexus memory consumption (nexus)
m virtual memory allocation (sys_memory)
geo map surface video memory consumption
sha shadow map video memory consumption
ent models/sprites/sky video memory consumption
bmp bmap/font video memory consumption
v available video memory (can be inaccurate)
network
lat connection latency in ms
bps average bytes per second
bpk peak bytes per second
rel bps received in reliable mode
unr bps received in unreliable mode
drp packets per second dropped