Originally Posted By: JakeL
[quote]Once I make a decision, I'll let everyone know what info I've come up with.


JakeL,
so, what did you decide on ?

BTW, one thing that I just thought of ... if your company does large scale renders (animations / movies etc.) then take into account the costs of adding render nodes. I've been using LightWave (primarily, ZBrush / 3D Coat / trueSpace on occasion) and one thing that I've found very positive is that it allows you to install a huge number of rendernodes without additional cost.

I only use it as a hobby, but even I have set up my multiple PCs at home to work as a renderfarm (my quad-core PC even has multiple render tasks running). All in all, I have 7 active rendernodes (which cuts down on rendering time quite a bit ;)).

Just my 2cents worth ...

Cheers,
Andreas


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GameCore / Unity / UDK
Lightwave 9.6 / Blender / Fragmotion / ZBrush 3.5
TextureMaker / PSP-X