I thought you would use....

willkomen.pstring[0] = "_words and numbers and such 1!!";
willkomen.pstring[1];
willkomen.pstring[2];
willkomen.pstring[3];
willkomen.pstring[4];

that would be 5 strings.
and my_text.pstring would be wrong...you would use the name of the TEXT* object/element

Last edited by Nowherebrain; 01/17/09 05:55.

Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/