void GrassLod() { while(Hero == 0) { wait(1); } set(my, PASSABLE); while(1) { if ((vec_dist(Hero->x, my.x) >= 5000) && is(my,FLAG1) == false) { my.z += 40000; set(my,FLAG1); } if(is(my,FLAG1) == true) && (vec_dist(Hero->x,my->x) < 5000)) { my.z -= 40000; reset(my,FLAG1); } wait(64); } }
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