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Re: Fixed Function water?
[Re: ventilator]
#24715
04/25/04 01:17
04/25/04 01:17
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Joined: Jan 2002
Posts: 1,276 trapped in a paper bag
Drew
Serious User
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Serious User
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
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works great over here... radeon 9600 mobile (m10)
Fun stuff!
Ventilator- wouldn't using a render view to texture make this a pro ver. only shader? hope not...
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Re: Fixed Function water?
[Re: William]
#24719
04/25/04 04:52
04/25/04 04:52
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Joined: Dec 2003
Posts: 1,097 Maryland, USA
Steempipe
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,097
Maryland, USA
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Correct, there should be (3) bodies of water. Are you seeing the one if you walk to the right? I am curious as to which effect file you are seeing. @pocorev: Man, that is worse than just seeing black!  Can't even begin to speculate on that one. Looks like~ TextureTransformFlags[1] = count3 | projected; ~ is out of the question for most cards. Think I go out, cut the grass, and ponder this for awhile.
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