Thanks!

it's not that I don't know all the posts... looks like I need to figure out a script for sewing terrain together (or grab it somewhere).

but i fear that our biggest problem will become the workflow - how can we place trees, grass, and all the the other entities (ok, its multiplayer, so all 'real' entities will be generated dynamically anyway) when the heightmaps are loaded dynamically (and only the heightmaps, not the wdl worlds) ?

Robert