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how to construct a gud panel for may opening of my game?? #248004
01/23/09 21:11
01/23/09 21:11
Joined: Jan 2009
Posts: 33
Philippines, Quezon City
K
Kaizen_31 Offline OP
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Kaizen_31  Offline OP
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K

Joined: Jan 2009
Posts: 33
Philippines, Quezon City
can you give me some code that will help me..
when i click the new_game.pcx the level or the game started at the beginning...??
what code should i used..??

Re: how to construct a gud panel for may opening of my game?? [Re: Kaizen_31] #248005
01/23/09 21:15
01/23/09 21:15
Joined: Aug 2005
Posts: 512
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Schmerzmittel Offline
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Schmerzmittel  Offline
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Joined: Aug 2005
Posts: 512
Bayern
I dont understand your question?

Do you have allready a code? Or do you mean, you need a code, that will load your level?


A7 Com V7.80
Re: how to construct a gud panel for may opening of my game?? [Re: Schmerzmittel] #248007
01/23/09 21:17
01/23/09 21:17
Joined: Jan 2009
Posts: 33
Philippines, Quezon City
K
Kaizen_31 Offline OP
Newbie
Kaizen_31  Offline OP
Newbie
K

Joined: Jan 2009
Posts: 33
Philippines, Quezon City
i need a code that will load the level when i press or click the new_game.pcx

Re: how to construct a gud panel for may opening of my game?? [Re: Kaizen_31] #248012
01/23/09 21:35
01/23/09 21:35
Joined: Aug 2005
Posts: 512
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Schmerzmittel Offline
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Schmerzmittel  Offline
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Joined: Aug 2005
Posts: 512
Bayern
Ah ok.

Make only a simple function like this:

Code:
void StartGame()
{

level_load("level.wmp");
}



If you allready have a panel you only need this little function to load a level. Hope this helps.

You should read the Rudi-Workshop. Theres all explained about menu, panels, and many other stuff. Its very good.



Last edited by Schmerzmittel; 01/23/09 21:36.

A7 Com V7.80

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