this is found on the wiki, i was wondering if anyone knows how to do this in lite-c?

Code:
cpu usage ~60%
var wndf=0;
starter pause_game_at_alt_tab()		//pause game on loose focus
{
	while (1)
	{
		if (window_focus == 0){
			if (!wndf){
				wndf=1;
//				camera.visible=off;
//				fps_max=4;
				freeze_mode = 1;
			}
		}else{
			if (wndf){
				freeze_mode = 0;
//				fps_max=40;
//				camera.visible=on;
				wndf=0;
			}
		}
		wait(1);
	}
}

restrict fps:
cpu usage ~7%
Code:

var wndf=0;
starter pause_game_at_alt_tab()		//pause game on loose focus
{
	while (1)
	{
		if (window_focus == 0){
			if (!wndf){
				wndf=1;
//				camera.visible=off;
				fps_max=4;
				freeze_mode = 1;
			}
		}else{
			if (wndf){
				freeze_mode = 0;
				fps_max=40;
//				camera.visible=on;
				wndf=0;
			}
		}
		wait(1);
	}
}

disable camera:
cpu usage ~0% !
Code:

var wndf=0;
starter pause_game_at_alt_tab()		//pause game on loose focus
{
	while (1)
	{
		if (window_focus == 0){
			if (!wndf){
				wndf=1;
				camera.visible=off;
				fps_max=4;
				freeze_mode = 1;
			}
		}else{
			if (wndf){
				freeze_mode = 0;
				fps_max=40;
				camera.visible=on;
				wndf=0;
			}
		}
		wait(1);
	}
}


Last edited by Darkyyes; 01/24/09 23:06.

New to lite-c and gamestudio in general, thank you for reading.
Com, A7 v7.7