Jaxas: Thank you for all your help. I didn't really describe whats going on correctly so that last bit didn't work for me.
Particles have a few options:
Velocity is a local vector. Meaning that you would make a vector much like this to place the particle stream:
Location: vector(shipWing.x,shipWing.y,shipWing.z) <-Not really important to problem.
Velocity: vector(10,2,2) <-This vector gets a "exhaust" stream like I want, but only when the ship is oriented straight (Zero pan).
The reason this is difficult is I don't know how to calculate the correct velocity. I'm not sure how to incorporate the ship's pan so that the exhaust always shoots out straight back from the wings.
I'll post some screen shots of what I'm talking about in a few minutes.