No, no, I have not actually seen the source with my own eyes, I was just told (perhaps not accurately) that the engine's source is accessible...but that's beside the point. I can program DLLs, so I suppose that this engine is the one for me? Sorry if I seem to be acting a bit dense, Its actually just a INSANE amount of pickiness-this game which I have painstakingly drawn up, theorized, agonized, etc over is intended for the actual market, so the engine MUST be strong, or the whole thing will come tumbling down. Nobody wants to play a laggy or glitchy RTS.