Update to A7.66, Then try this:

Code:
#include <acknex.h>

function move_ahead()
{
	robot.x += 5;
}

function main()
{
	video_switch (8,32,1);
	level_load ("Drohne_Level.wmb");
	on_w = move_ahead;
}

action Drohne()
{
	robot = my;
}