#include <acknex.h> function move_ahead() { robot.x += 5; } function main() { video_switch (8,32,1); level_load ("Drohne_Level.wmb"); on_w = move_ahead; } action Drohne() { robot = my; }
Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de