Ive got a problem.
I want to use my own mouse map, but the system mouse dont want to be invisible.
I try all combinations with mouse_mode/mouse_map/mouse_pointer with fullscreen and window mode, but the system mouse is allways visible.
Can someone help me?
EDIT:
A other question:
It is possible to use a other screen for rendering, and not the normal engine window? But it should keeping the hole functions and types from the normal engine mode.
I hope you understand what i mean.

Greetings Ralph