Yes it is TGA (sorry about the typo) I did fill the background layer with black (0,0,0) but when I save it in 32 bit format RLE compressed I actually see the black background. If I save it "auto detect" and RLE, I don't see the background (wich is what I want)BUT I have that ugly black rim.

When I make the sprite translucent the black ungly border is still there but then you can barely see it.

Gerrit