Maybe this will clear out something: (play with the values and change player for my) vec_set(camera.x,player.x); camera.z += 63; camera.x -= 100*cos(player.pan); camera.y -= 100*sin(player.pan); camera.pan = player.pan;
Cheers!
New into Gamestudio and eager to learn it.. Stuff and games done in 2D: LINK