Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
3 registered members (TipmyPip, AndrewAMD, NewbieZorro), 16,055 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 5 1 2 3 4 5
Re: [WIP] RedHood, the Untold Story [Re: Blink] #221780
08/16/08 12:03
08/16/08 12:03
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline OP
Senior Member
bart_the_13th  Offline OP
Senior Member
B

Joined: Aug 2008
Posts: 482
I just done d/l the multiterrain texture shader, but it just not fit what's in my mind...

BTW, this is the link for the video(but no audio tough, how do you guys record the game anyway, I'll I've done is pressing the F6 all the time...)



I still have difficulties in limiting the player movement, I did limit it via the normal of the terrain she will step on but is there a way to limit her movement with trees???

Re: [WIP] RedHood, the Untold Story [Re: bart_the_13th] #221788
08/16/08 13:18
08/16/08 13:18
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Great, it's like max payne game , but in cartoon way.
For terrain , use less flashy texture ,
even without texture a simple color would perhaps be better.

And perhaps a terrain with more resolution caus we see too much polygons breaks on your terrain, make it smooth like in world of warcraft.

Keep up improving smile

Re: [WIP] RedHood, the Untold Story [Re: ratchet] #221815
08/16/08 16:18
08/16/08 16:18
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
The movement seems quite smooth but the environment looks blurry which is probably
due to the video quality wink wink
Keep'em comming smile smile

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: [WIP] RedHood, the Untold Story [Re: frazzle] #221863
08/16/08 20:16
08/16/08 20:16
Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
cro_games Offline
User
cro_games  Offline
User

Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
Nice gameplay..


Hello everyone my name is Ivan Mandic from "Frozen pixel studio". wink
-----------------------------------
Homepage: www.fpx-studio.com
e-mail: emu_hunter_1990@hotmail.com
(working on a game engine)
Re: [WIP] RedHood, the Untold Story [Re: cro_games] #221864
08/16/08 20:18
08/16/08 20:18
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline
Serious User
jigalypuff  Offline
Serious User

Joined: Nov 2005
Posts: 1,007
use fraps to record your game smile


Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: [WIP] RedHood, the Untold Story [Re: jigalypuff] #221900
08/16/08 22:31
08/16/08 22:31
Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
cro_games Offline
User
cro_games  Offline
User

Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
Yes fraps is the best..


Hello everyone my name is Ivan Mandic from "Frozen pixel studio". wink
-----------------------------------
Homepage: www.fpx-studio.com
e-mail: emu_hunter_1990@hotmail.com
(working on a game engine)
Re: [WIP] RedHood, the Untold Story [Re: cro_games] #221941
08/17/08 01:27
08/17/08 01:27
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
Serious User
achaziel  Offline
Serious User

Joined: Jan 2007
Posts: 1,565
innsbruck, austria
weird, fraps always makes 3dgs crash when i try to record a video... probably a bug in fraps.

looks like the handling runs pretty smooth and easy, can't wait to get my hands on a demo laugh but please work a little bit more on the terrain as soon as possible. you could add the cartoony style to the terrain as well, would make the game look a little bit better i guess. just my opinion tho.


Yeah, but... Who is Lu?
Re: [WIP] RedHood, the Untold Story [Re: achaziel] #222029
08/17/08 16:54
08/17/08 16:54
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
why does everyone use fraps? it sucks and it has limitations if you dont want to pay.... Taksi is soooo much better, even in terms of usability, and speed.

Re: [WIP] RedHood, the Untold Story [Re: lostclimate] #222057
08/17/08 20:15
08/17/08 20:15
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
i am quite pleased with fraps (and yes i bought it... it's really worth it). i tried taksi once, but found it neither very stable nor faster. but that was quite some time ago, maybe it has improved, i can't really tell. however, fraps does not "suck".

Re: [WIP] RedHood, the Untold Story [Re: broozar] #222077
08/17/08 21:24
08/17/08 21:24
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
well i mean in comparison, not on its own. never had any problems with taksi, and seemed to run faster, and have good tools for making the video run at full speed even if there is lag.

Page 2 of 5 1 2 3 4 5

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1