I did not see why this is a lie. Maybe I missed something.

I know about some problems and bad workflow, the lighting issues, DIF conversions and others in Torque myself.

But again, there are a lot of good games finished. I often wonder myself why they did chose Torque over other alternatives. Maybe it is the renderer, the option to release on Mac, the initial price, I dont know exactly.

We will see what happens with Instant Action and Torque 3D.


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