We'll have to fiddle with it.
I don't get that problem here, so it will be hard to troubleshoot.
Where does your alphamap live? Is it an entSkin or a mtlSkin?
Could you try adding the "my.tranparent=off" to your action, just in case?
Maybe try adding "zenable=true"
technique ffp_terrain_tex
{
pass P0
{
alphablendenable=false;
zenable=true; //<<<<<<<<<<<<<<<<
If need be can I get a publish of that level and see how it runs on my card?
I'll think on it a bit and get back to you in a Private message.
Eric
Last edited by Steempipe; 04/07/04 10:20.