Thank you Cowabanga for your reply. Just to make certain that I do this correctly I am going to complete all my classes in visual studio to make sure they are functioning correctly. Then I am confused, do I?

a) #include the 3DGS engine information into the visual studio project to create the graphic classes in lite-C in this Visual Studio environment or ||

b) do I create the graphic 3dGS lite-c classes with the SED editor, *and* also put all my main classes from C++ into the SED as well. In other words can I compile my C++ classes and my Lite-C classes with the SED.

Thank you. I feel very excited at the thought of being able to use this...finally smile


_______________________ trusting in the Lord...