Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
1 registered members (TipmyPip), 18,606 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
IK for MED #251938
02/15/09 17:57
02/15/09 17:57
Joined: Jul 2007
Posts: 424
EUROPE
maslone1 Offline OP
Senior Member
maslone1  Offline OP
Senior Member

Joined: Jul 2007
Posts: 424
EUROPE
Hello!

Is an IK-Tool/plugin for MED planed?
It would make med much more powerfull with this feature!

CU
Marcel


A8c, Blender, FlStudio, Unity3d
Re: IK for MED [Re: maslone1] #251941
02/15/09 18:27
02/15/09 18:27
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
yeah ik and a default character skeleton would be nice.

(like edit->add default skeleton and then it adds a skeleton with some basic anims, walk run jump, you rig the char an you are good to go. (if you want to add anims, you got ik.) -one can dream.)


3333333333

Moderated by  HeelX, rvL_eXile 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1