I was wondering how to adjust the draw distance of a level. See, I want my game to be highly detailed with very smooth models and environments, but the framerate would drop severely from this. Luckily my game will be very, very dark, so if the draw distances were very low, it wouldn't be visible to the player because they wouldn't be able to see that far through the darkness. Anyway, how would I go about adjusting the draw distance or using other rendering techniques? Thanks in advance.

I posted this in the wrong forum. Sorry!