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Changing the icon #252552
02/18/09 21:25
02/18/09 21:25
Joined: Apr 2006
Posts: 737
Ottawa, Canada
O
Ottawa Offline OP
User
Ottawa  Offline OP
User
O

Joined: Apr 2006
Posts: 737
Ottawa, Canada
Hi!

If this is the wrong place...move to correct location. smile

The manual says that I can change the icon.
I've made the new icon and I've changed the icon of my game on the desktop.
This works well.

I would like to make this change permanent for the published game.

But, I don't understand the following line :
Quote:

....alter the icon of the copy with an Icon Manager program,
and give the path to the altered EXE in the Engine field....


I've got the new Icon and I've got acknex.exe in my game folder.

Where do I get an Icon Manager Program to alter the Icon?


Hope this helps!
Ottawa laugh

Ver 7.86.2 Pro and Lite-C
Re: Changing the icon [Re: Ottawa] #252558
02/18/09 21:52
02/18/09 21:52
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
edit acknex.exe's icon with some resource editor, then publish your game.


3333333333
Re: Changing the icon [Re: Quad] #252569
02/18/09 23:34
02/18/09 23:34
Joined: Apr 2006
Posts: 737
Ottawa, Canada
O
Ottawa Offline OP
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Ottawa  Offline OP
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Joined: Apr 2006
Posts: 737
Ottawa, Canada
Hi Quadraxas!

That's the problem. I dont know where to find one.
"Resource editor"
It's not ringing any bells smile


Hope this helps!
Ottawa laugh

Ver 7.86.2 Pro and Lite-C
Re: Changing the icon [Re: Ottawa] #252577
02/19/09 01:12
02/19/09 01:12
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Google your way through the jungle and find light! wink
For instance:
http://angusj.com/resourcehacker/

(Although I never managed to get this done in the right way - but this is probably my own common way to fail in the simplest tasks! wink )

Re: Changing the icon [Re: Pappenheimer] #252752
02/20/09 03:14
02/20/09 03:14
Joined: Apr 2006
Posts: 737
Ottawa, Canada
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Ottawa Offline OP
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Ottawa  Offline OP
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O

Joined: Apr 2006
Posts: 737
Ottawa, Canada
Hi Pappenheimer!

I picked up the resource. smile

I will try it and get back to you. smile


Hope this helps!
Ottawa laugh

Ver 7.86.2 Pro and Lite-C
Re: Changing the icon [Re: Ottawa] #252826
02/20/09 18:14
02/20/09 18:14
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
folder icon changer worked for me, but it is freeware.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: Changing the icon [Re: Nowherebrain] #253131
02/22/09 23:21
02/22/09 23:21
Joined: Apr 2006
Posts: 737
Ottawa, Canada
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Ottawa Offline OP
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Ottawa  Offline OP
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Joined: Apr 2006
Posts: 737
Ottawa, Canada
Hi!

I found the resource hacher file and now I'm looking for a Icon changer.

If it's not 32 bit it doesn't work. frown

So your message Nowherebrain is right on time. smile


Hope this helps!
Ottawa laugh

Ver 7.86.2 Pro and Lite-C
Re: Changing the icon [Re: Ottawa] #253314
02/23/09 23:43
02/23/09 23:43
Joined: Apr 2006
Posts: 737
Ottawa, Canada
O
Ottawa Offline OP
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Ottawa  Offline OP
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O

Joined: Apr 2006
Posts: 737
Ottawa, Canada
Hi!

Here's an update on the situation about changing Icons
I got it smile I got it smile
Here's what I found out.

The first step is to find a paint program that permits you
to paint 16x16 32-bits or 32x32 32-bits for Windows XP.
I found one at www.download.com in the windows section.

The second step is to find a program that will change the icon for the acknex.exe engine.
I found one at www.angusj.com/resourcehacker/


I painted my icon and I saved it as 32.ico in my game folder.

Then I did what the manual says. smile
The manual says :
Quote:

For using an EXE file with an individual icon,
1- create a copy of the acknex.exe engine in your Gamestudio folder,
2- alter the icon of the copy with an Icon Manager program,
3- and give the path to the altered EXE in the Engine field (or just copy it back to acknex.exe).
4- The executable will then be created from your copy with the altered icon,
rather than from the original engine.
Please note that afterwards altering the icon of a published executable won't work.




The executable to my game was created with my icon when I published it. smile

What was needed on top of the information in the manual was the information on the "32-bit"

Thanks for the help and the information smile

Ottawa


Hope this helps!
Ottawa laugh

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