There are better ways to get better results.
If you want to get good in modeling beyond simply doing it for yourself, you should learn common ways. There are better tools to layout the skin, and there are better tools to paint the texture in an easy way.
I used MED for a very long time, and I'm quite fast with it. But there are several tasks that you can do more comfortable and faster with other tools.
Me, myself, I found a way to understand and use blender at least for the uv-mapping and the painting on the model and the texture.
Another great thing is, you can use ambient occlusion in blender ti give the texture a more 'natural' shadowing. And you can later learn additional ways to make your model more and more sophisticated.