Hi Darkjavas.

Nice looking models so far. Good textures.
What I think would make models like these better, is a more conservative
polygon usage.

For instance, the well could be made with 12 sided tube with no height
divisions, and the uprights need only 8 sides with no height divisions.
The box probably has too much detail (polygons), for a game model.

Strive for the lowest polygon count possible without sacrificing the
basic shape of your model. Dont worry about using only quads, triangles
are fine, especially for non animated models.

Good job! keep up the good work.


Not two, not one.