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AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Title #253913
02/27/09 17:59
02/27/09 17:59
aaaaa_genetica_montage.jpg
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline OP
User
AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Title

Mostly just a quick video:


Higher-res Vimeo video: http://www.vimeo.com/3396893
Website: www.dejobaan.com/aaaaa

Description: You dive off a skyscraper, relying on quick reflexes to negotiate the intricate tangle of girders that make up the City. You perform aerial stunts at terminal velocity before parachuting into the arms of your cheering fans. While other skydivers have it easy, you have to earn the adoration of the crowds by gliding within an eyelash of that glass super skyscraper at 70 miles per hour.
58 Comments
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Title [Re: Ichiro] #262476
04/23/09 22:29
04/23/09 22:29
Joined: Dec 2007
Posts: 156
England
ryangregory Offline
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ryangregory  Offline
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Joined: Dec 2007
Posts: 156
England
looking really good, I like how all your games are original and not the usual types of games you find out there.
I think it may look better if you actually see the player character, at least in some parts. Maybe you could alternate between the two views in some way, like when you reach a certain speed or something like that.
anyway, good job!

Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Titl [Re: Ichiro] #269022
06/01/09 12:02
06/01/09 12:02
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Awesome. I keep running into a 8800.001 experience 'bug' though. Apart from that, it's a great game with no apparent flaws, well done!

Quote:
Invalid pointer of handle in - Error E1514


Apparently the demo won't run on my tablet PC laptop. Inago Rage runs just fine though. Any idea what might cause this? Screen resolution?

Judging by the video of the new stuff, the alpha version was only the beginning.

Quote:
looking really good, I like how all your games are original and not the usual types of games you find out there.
I think it may look better if you actually see the player character, at least in some parts. Maybe you could alternate between the two views in some way, like when you reach a certain speed or something like that.


It would ruin the abstract character of the game though.

Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Titl [Re: PHeMoX] #269088
06/01/09 16:33
06/01/09 16:33
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline OP
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Ichiro  Offline OP
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Joined: Aug 2002
Posts: 681
Massachusetts, USA
> Any idea what might cause this?

We figured that one out finally -- Vista's UAC causing problems. It's possible to get around this by installing to a different folder, but we've also fixed the issue in a subsequent version.

I still think Vista dislikes us. smile


Dejobaan Games - Bringing you quality video games for over 75 years.
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Titl [Re: Ichiro] #269091
06/01/09 16:56
06/01/09 16:56
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Installing to a different folder?? Hmm, okey, thanks, will do that! And yup, I am running Vista here. She can be a real bi..uhh woman at times. :P

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Titl [Re: PHeMoX] #270362
06/07/09 21:26
06/07/09 21:26
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Posts: 8,177
Netherlands
Obviously that did the trick, the game runs fine when installing in a different folder. Thanks. smile

Ichiro do you have some sort of artistic idea what the 3D character or characters should look like? Like abstract or rather more realistic? I've done some thinking, but adding a character might sort of inevitably clash with the game's art style.

Currently I've got heaps of stuff to do, but I might be interested in making a 3D model. I'd do it for free.

It might also be cool to let a concept artist do some portrait-style images to go with the uhm 'trash-talk-pro-speak' you sometimes get to read after a dive too. smile


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Titl [Re: PHeMoX] #270506
06/08/09 15:03
06/08/09 15:03
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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Posts: 5,210
İstanbul, Turkey
Hey you were on this month's DVD of the best selling gaming-mag of Turkey:

http://img196.imageshack.us/img196/2954/adsziga.jpg

Keep up the good work, everyone lieks you laugh

-we cant post images on showcase forum >.<

Last edited by Quadraxas; 06/08/09 15:14.
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Titl [Re: Quad] #270620
06/09/09 03:49
06/09/09 03:49
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline OP
User
Ichiro  Offline OP
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Joined: Aug 2002
Posts: 681
Massachusetts, USA
Currently I've got heaps of stuff to do, but I might be interested in making a 3D model. I'd do it for free.

Sold! When can we start? smile

Hey you were on this month's DVD of the best selling gaming-mag of Turkey:

That is awesome -- thanks for posting the image! I'm going to share it with the other devs now.


Dejobaan Games - Bringing you quality video games for over 75 years.
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Titl [Re: Ichiro] #270778
06/09/09 21:08
06/09/09 21:08
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Originally Posted By: Ichiro
Currently I've got heaps of stuff to do, but I might be interested in making a 3D model. I'd do it for free.

Sold! When can we start? smile


Hmmm, probably within about a week or so I can start fleshing out ideas and such. I'm still waiting on my motherboard to come back from a repair, so my main PC is more or less out of order still (yeah, I know, unlucky me), but I've got a laptop also on which I can start for sure.

I'd need some directions on what kind of style you want to go for though.

Abstract but humanoid?
Realistic or cartoonish? (mostly talking about shapes here, perhaps a character with a huge head would look funny... but it's just an idea. It should still fit with your game obviously.)
Skinned with texture or a more abstract texture style (ie. single color)?
Detailed or?
Hmm when I think of it, going for a pretty low-poly character would probably be a good idea, right?
I'd need some indication of the dimensions as well I think, unless you don't want me to animate the character (with bones). I'm thinking this ultimately won't be much of a problem.
Will there be some concept art to look at? (not 100% necessary, but would help a bit)

It's easier to contact me through Facebook by the way, I've recently made a comment, so you'll probably know how to find me. wink Cheers!


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Titl [Re: PHeMoX] #271221
06/11/09 20:13
06/11/09 20:13
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline OP
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Ichiro  Offline OP
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Joined: Aug 2002
Posts: 681
Massachusetts, USA
Cool! Do I have your e-mail address? I'm at ilambe@. I'd love to see what you can come up with.


Dejobaan Games - Bringing you quality video games for over 75 years.
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - Alpha Video for our 13th Titl [Re: Ichiro] #271316
06/12/09 12:32
06/12/09 12:32
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Originally Posted By: Ichiro
Cool! Do I have your e-mail address? I'm at ilambe@. I'd love to see what you can come up with.


Hey, nope, you probably don't have my e-mail address yet, but I've contacted you through Facebook with my email addresses in there. (Obviously you don't need to add me to your Facebook if you don't want to, but I thought it might be useful.)


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
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