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Re: lightmanager bug? [Re: DavidM] #253894
02/27/09 15:14
02/27/09 15:14
Joined: Jul 2000
Posts: 28,100
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,100
Frankfurt
The reason of the problem was that you used a different view than the default camera view, but your light_view pointer was still set to the camera view.

http://manual.3dgamestudio.net/light_view.htm

Add the following line:

light_view = first_person;

Re: lightmanager bug? [Re: jcl] #254094
03/01/09 04:38
03/01/09 04:38
Joined: Dec 2008
Posts: 43
D
DavidM Offline OP
Newbie
DavidM  Offline OP
Newbie
D

Joined: Dec 2008
Posts: 43
Thanks for the help, JCL.

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