You shouldn't start a new thread for this question, and you should read my post more precisely! wink

I mentioned 'enable_scan':

my.enable_scan = on;

This probably has to be set in your moving or player script.

But, maybe not! But nobody is able to answer this without seeing the code.
You have to know that the most who are able to answer such questions are not using the templates but their own code. This means they don't know the templates - means they have to something of the code to get an idea what might be missed in their! smile