Sorry all, sloppy typing. should be
Code:
		//jumping
		if(key_space==0)    
			space_pressed = 0;
		else    
		{
			if(space_pressed==0)   player.z += 10;
			space_pressed = 1;
		}



"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial