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Re: Weird model deformation during interpolation
[Re: AJ]
#255195
03/08/09 17:14
03/08/09 17:14
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Joined: Feb 2008
Posts: 3,232 Australia
EvilSOB
Expert
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Expert
Joined: Feb 2008
Posts: 3,232
Australia
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Hmm, not sure but try this instead.
my.skill20+=1*time_step; ent_animate(my,"Leg_STAIR_UP",cycle(my.skill20,0,100),ANM_CYCLE);
And let us know how it goes. If it make ANY difference...
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial
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Re: Weird model deformation during interpolation
[Re: AJ]
#255207
03/08/09 19:47
03/08/09 19:47
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Joined: Feb 2008
Posts: 3,232 Australia
EvilSOB
Expert
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Expert
Joined: Feb 2008
Posts: 3,232
Australia
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Try creating (in your fresh script) keystrokes to change ent.skill20 manually and have its value displayed as a number in a text panel or something. That way you can see if any odd numbers are getting into skill20, or at least exactly what values are making it go screwy.
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial
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Re: Weird model deformation during interpolation
[Re: EvilSOB]
#255218
03/08/09 21:12
03/08/09 21:12
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Joined: Sep 2003
Posts: 133 Oklahoma, USA
AJ
OP
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OP
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Joined: Sep 2003
Posts: 133
Oklahoma, USA
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still the same nothing unusual in the skill20. maybe this will help as you can see the left leg which is being lifted starts to deform from the knee joint down shrinking the calf and foot Thanks, AJ
Last edited by AJ; 03/08/09 21:19.
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Re: Weird model deformation during interpolation
[Re: AJ]
#255243
03/09/09 05:37
03/09/09 05:37
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Joined: Feb 2008
Posts: 3,232 Australia
EvilSOB
Expert
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Expert
Joined: Feb 2008
Posts: 3,232
Australia
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Looks like it is doing a ent_bonescale to the lower leg and beyond. When you were displaying the skill20, what are the values it seems to be freaky between (2 decimal places if possible).
Also, try creating a duplicate model and convert it to vertex animation. See if it still does the same thing.
Its starting to look like a bug in the engine interpolation, whereas MEDs version is OK
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial
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Re: Weird model deformation during interpolation
[Re: AJ]
#255312
03/09/09 14:05
03/09/09 14:05
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Joined: Feb 2008
Posts: 3,232 Australia
EvilSOB
Expert
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Expert
Joined: Feb 2008
Posts: 3,232
Australia
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No problem, also, any chance of you posting (a link to) the model? (dont need textures it its big, bone-anim by preference...) PS Is it just one leg or both? (if just one, which one? Looks like his left in the pic.
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial
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