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MED to WED
#255593
03/11/09 12:43
03/11/09 12:43
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Joined: Aug 2008
Posts: 153 Germany,Stuttgart
kwpsp
OP
Member
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OP
Member
Joined: Aug 2008
Posts: 153
Germany,Stuttgart
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hey guys, I've a little problem. My model looks in MED(Engine Preview) really nice, and the shadows of itself are perfect, but when I add it to my map as an Entity it looks different, really bad
Last edited by kwpsp; 03/11/09 12:44.
My system: - Core 2 Quad 6600(4x 2,4GhZ) - 2GB Ram - GeForce 7050(:-)) - Windows seven
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Re: MED to WED
[Re: Jaxas]
#256059
03/14/09 11:22
03/14/09 11:22
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Joined: Aug 2008
Posts: 153 Germany,Stuttgart
kwpsp
OP
Member
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OP
Member
Joined: Aug 2008
Posts: 153
Germany,Stuttgart
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That's not because the Shader, Slin checked already my model, and he said it's alright. I think that's a bug in 3DGS, the chair has about 4k polygons. I don't know why it's so inassimilated. Thank You kwpsp
My system: - Core 2 Quad 6600(4x 2,4GhZ) - 2GB Ram - GeForce 7050(:-)) - Windows seven
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