I think things are getting messy if your entity world co-ord goes negative.
Then that happens I think you need to swap placement of vMin and vMax.

Because draw_box3d expects the "from" parameter to be smaller than the "to" ??
Thats the way i read it..


[EDIT] My bad, complete lie. After testing the order of draw_box3d 1st & 2nd params doesnt matter.
BUT it doesnt take into account any rotation of the entity.
I have no idea how to get around that...


Last edited by EvilSOB; 03/11/09 18:38. Reason: Completely wrong!

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