Wow, thank you, guys, for answers

I dont understand, why i need to rotate bb(bounding box).
I have an entity, then i rotate it and set new BB. So, logically, its looking like minimum and maximum points of BB may also be rotated(like on debug view)... i thought that blue box(box from debug panel) and my red box are build on the same points, max_x and min_x


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

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