well..
the scan_texture thing returns the mdl file name, not the skin name. so it doesnt work for me.
and i failed trying the alpha channel thing.
I tried creating an alpha channel in photoshop and painted it with purple as a test. and it paints gray! not purple...
Does alpha channel has colors or is a color? or is just a 0 to 100 grayscale color? or is just a var from 0 to 100 relative to transparency?
