Originally Posted By: jcl
You can create .X model entities, at least theoretically. However, this was rarely used or tested. .X is not a good format. So try it at your own risk.


I did not know it was possible to use ent_create with .x files all the time, because it was not mentioned in the manual.
If it is a bad format I should ask for another file format like .3ds.

Which "open" file format would you suggest to use besides mdl in order to let the player create or modify game assets and import them without MED?

To publish a kind of MED-lite with the game would be a nice option wink


-- slacer