I don't understand why the required dlls are not part of the published folder and have to be downloaded from the wed sdk (at least wmpio.dll).
Those files should be included with the full installation of gamestudio, because the publish function is incomplete.
Regarding the .c file, I think I could add a stub file which only contains the action prototypes and all the SKILL, FLAGS,... keywords if needed.
WEDS should remember the selected GFX checkboxes once the dialog has been processed by the user.
Well, if you tell me how to create a WEDS settings file in order to precreate a configuration for the user, it would be great.
-- slacer