Hello again George,
ok, I did lots of tests, none were good use. I'm almost changing my hole move script

I cant manage to create a good jump script. If the ground below the player doesnt change at all (about height), the jump works good. But if I try to jump from one mountain to other (with a hole in the middle) the player just go down suddenly (he does not reach all the jump height). I noticed that the problem is with the commands where it computes the distance of the player to the ground, because even if I jump above a rock, my player suddenly raises his jump height. Its like: my player is in pos.z = 50 when I jump my player raises to a height pos.z + 110, resulting in 160 of height. If I jump a rock (lets say it has 30 height), it computes the rock heights with the player height, so it becomes 190 instead of 160.
Is that possible for you to help me create a good jump script that really works. If you dont know what I mean, create a simple level (just a place where player can walk) and put something that player need to jump and try to jump above and to next side of it. You will see that the player suddenly raises its height jump.
I will try to change my jump scrit, but so far tests were no good.
Thanks in advance.
EDIT: look the image below to try understand better what I say
