No, a compiled game is an executable. It has the extension EXE. You're probably confusing this with a map. You can move in a map with the mouse and cursor keys, and of course the player won't move.

A possible reason why you can't move the player in your game is that you placed him too low, so it is stuck in the ground. Another possibility: the move force under "behavior" is set too low, try setting it higher.

Such problems are not visible in an acklog. Aside from that, the acklog looks fine - the camera warnings are harmless. I'm getting precisely the same log when I create a blank level, so it should also work for you. Try placing the player a little higher, and maybe adjust its behavior values.