I've got a level including a terrain and a model with physics and everything works fine. Now I scaled up the terrain in WED but the "range" for the physics stays the same - I mean the "invisible wall" where the model was thrown back which was formally fitting around the terrain is now on the same place as before and therefore "misplaced". What can I do to use the whole terrain for physics again?
Thx in advance.
Cheers chrisu.