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Re: Unity 2.5 for Windows - sooner than you think
[Re: JetpackMonkey]
#258821
04/02/09 09:55
04/02/09 09:55
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Joined: Nov 2000
Posts: 1,534 hamburg
Samb
Serious User
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Serious User
Joined: Nov 2000
Posts: 1,534
hamburg
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Tested Unity now for some days and have to say... I don't wanna go back to Gamestudio... It's just so much easier and faster to produce some nice results. This is my Test-Project at the moment: http://www.bysamb.de/priv/unity/rollingballweb1.html Everything is done with minimum coding. It would take me ages to make something like that in Gamestudio... I don't need nice graphics or something. Just a working collision-system, so I can make Games.. WORKING Games!
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Re: Unity 2.5 for Windows - sooner than you think
[Re: ortucis]
#258854
04/02/09 14:15
04/02/09 14:15
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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I asked about any alternative way to learn the scripting in their forum like free version of LiteC ... If you want something free then Lite-C, Irrlicht or Ogre will be good choices. In any other case there is not much difference, coding is coding, you need to know the capabilities, the commands, the behavior. You have to do it while working on a project and you will learn it, like Samb or Kiyaku are doing. There is probably no other way to do it fast and efficiently. At Dexsoft we will buy a license of Unity as well, since many of our latest customers are using Unity. So we can check our models in Unity ourselves. And the good deal is: 2 people are allowed to work with one license. So we can share the expenses.
Models, Textures and Games from Dexsoft
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Re: Unity 2.5 for Windows - sooner than you think
[Re: Cowabanga]
#258867
04/02/09 15:57
04/02/09 15:57
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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answer to that question would be that you try it yourself and see how it suits you
Ubi bene, ibi Patria.
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Re: Unity 2.5 for Windows - sooner than you think
[Re: ortucis]
#258938
04/03/09 05:34
04/03/09 05:34
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Joined: Aug 2008
Posts: 2,838 take me down to the paradise c...
Cowabanga
Expert
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Expert
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
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I've downloaded Unity and tested it. It's soooooo bad! But, there are 4 good things. 1) Export to Mac OSX. 2) Export to WebPlayer. 3) PhysX support. 4) Stencil decal shadows. I wish Gamestudio contains these features. In 3 words: I love Gamestudio! EDIT: Oh and BTW, Conitec didn't lie about Gamestudio's stability.
Last edited by Cowabanga; 04/03/09 05:46.
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Re: Unity 2.5 for Windows - sooner than you think
[Re: Cowabanga]
#258952
04/03/09 07:42
04/03/09 07:42
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Joined: Feb 2007
Posts: 353
amy
Senior Member
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Senior Member
Joined: Feb 2007
Posts: 353
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So yeah, ways to learn one of the easy programming language without purchasing (I am not going to spend 11,000 bucks on a software just to find out that the script it uses is way out of my league). You can learn C# and Boo but UnityScript only gets used in Unity. So itīs bad luck that your trial doesnīt work anymore. You could contact UT and explain your problem. Maybe they will send you a new trial key. Learning UnityScript shouldnīt take much longer than a weekend. Learning the language is only one part though. You also have to get used to the Unity API.
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