or you can use ANM_ADD mode of ent_animate,

reset all bones every frame(ent_bonereset_all???), make your changes(ent_bonerotate) and add angles from your animation frame using ent_aniamte(...,...,...,ANM_ADD)


afaik this is covered in lite-c workshops.

Last edited by Quadraxas; 04/03/09 17:40.

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